![]() White is loaded with some situational removal cards that can a variety of things. It can hit any non-land permanent and turn it into a measly Treasure token. The best removal card for White is without a doubt, Minimus Containment. To make it easier, I’ve broken the combat tricks and removal cards down by colour so you can have an easier reference to what you’re looking for. This guide will help give you the knowledge to answer questions like that and be prepared for what cards your opponent might have in their hand. ![]() You must ask yourself questions like, “My opponent has two mana up of these colours, what spells could they use against me if I make an all-out attack?”. I find one of the hardest things to grasp at the start of playing with a new set is knowing what cards my opponent could use as either instant combat tricks or to remove my threats. It’s time for the Guide to Combat Tricks and Removal Cards by Colour. Welcome all to the Ultimate Guide to Adventures in the Forgotten Realms Limited and Prerelease. ![]() Table of Contents – Ultimate Guide to AFR Limited and PrereleaseĬhapter 1 - Top Commons for Limited and PrereleaseĬhapter 2 - Top Uncommons for Limited and PrereleaseĬhapter 3 - Guide to Combat Tricks and Removal Cards by Colour Chapter 3 – Adventures in the Forgotten Realms Guide to Combat Tricks and Removal Cards by Colour
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